Bill's Unofficial Cub Scout Roundtable
A compendium of Ideas For Cubmasters, Den Leaders and those who help them.
Home
About RT492
Boy Behavior
Blue & Gold
Ceremonies
Character & Ethics
Cheers & Stunts
Camping
Dist & Council
Den Prog Plans
Games
Inspiration
Jamboree 2001
Magic
News
Outdoor Fun
Pack Admin
Pack Meetings
Parents
Places to Go
Prepare For Scouts
Projects
Scout Links
Songs
Stories
3 Magic Words
Training
Webelos
Search  
Pow Wow & Univ of Scouting Good Turn For America

INDEX

ACTIVITIES
CAREERS AND SPEAKERS
SAFETY INSPECTION
BE PREPARED
DISASTERS
DEN MEETINGS
PLACES TO GO
TIE SLIDES
FIRST AID KIM'S GAME
FIREMAN’S DRAG RELAY
TWO-MAN CARRY RELAY

Webelos

READYMAN ACTIVITY BADGE

REQUIREMENTS


BALOO'S BUGLE

REQUIREMENTS

Last Update: 1/10/11

Back to Roundtable Home Back to Webelos Index

arrow ruler

To earn the Readyman activity badge a Webelos Scout must lean first aid, how to swim and how to drive his bicycle without danger to himself or others. He also learns how to make his home safer and the safety rules for passengers in the car.

In earning the Readyman activity badge he will get a faster start on being prepared as a Scout. Many of the things he learns help him advance as a Boy Scout.

You never know when you will be called upon to help someone in an emergency --at the store, while hiking, babysitting, or elsewhere. The Readyman activity badge is designed to help the Webelos get ready for these emergencies. Youth and children are not too young to help others!

To Readyman Index
Back to Roundtable

tree ruler

ACTIVITIES

You never know when you will be called upon to help someone in an emergency --at the store, while hiking, babysitting, or elsewhere. The Readyman activity badge is designed to help the Webelos get ready for these emergencies. Youth and children are not too young to help others!

Knot ruler

CAREERS AND SPEAKERS

  • Doctor,
  • nurse,
  • police,
  • paramedic,
  • EMT,
  • ski patrol,
  • fireman,
  • Red Cross instructor,
  • school or company nurse,
  • emergency room worker,
  • Urgent Care facility manager,
  • park ranger,
  • disaster planner.

To Readyman Index
Back to Roundtable

Rope ruler

SAFETY INSPECTION

Arrange a behind-the-scenes tour of a parent's work to review the safety procedures and precautions used there.

Tour a hotel, restaurant, high-rise apartment building, hospital, church or other public place and ask the same questions.

Inspect your den or pack meeting place. Plan steps for use in an emergency during a den meeting.

Plan an emergency procedures for five locations where your family usually goes, such as the church, theater, restaurant, the beach, relatives' house, etc. How do you call for help? Where would you meet if separated by a fire? What health situations are in your family?

To Readyman Index
Back to Roundtable

mountain ruler

BE PREPARED

Make a list of items, which your family would need to be prepared for a storm, electricity outage, tornado, or other significant event. Make specialized lists of items that are seasonal. Example: during wintertime blizzards you would need extra blankets, but you wouldn't need them during a severe thunderstorm in the summer.

Prepare a shelter area in your house and store some of these items there. Tape your lists on the wall. Each season review your specialized lists and add or remove items from your shelter. Be sure to check batteries and food supplies for freshness.

All-season items could include radio, candles, matches, flashlights, first aid kit, bottled water, canned food, manual can opener, rope, and eating utensils. Also consider pillows, deck of cards, pet leashes and food, life jackets, personal identification and emergency phone numbers, hammer and nails, emergency flares.

BB

DISASTERS

Talk to the Red Cross Disaster team and find out what they do to help. What equipment do they have? Where are supplies stored? How are volunteers contacted?

Who is in charge of disaster coordination for a city or region? How many agencies are on the notification list.

To Readyman Index
Back to Roundtable

tree ruler

DEN MEETINGS

To Readyman Index
Back to Roundtable

Rope ruler

PLACES TO GO

Circle Ten Council

To Readyman Index
Back to Roundtable

mountain ruler

TIE SLIDES

MR. YUK

Since most poisonings involve household chemicals in the kitchen, check your own home before making this slide.

Mr. Yuk stickers are available from hospitals, doctors or poison control centers. Glue one onto a plastic milk carton lid. Hot glue a leather strip to the back for the slide loop.

BAND AID SLIDE

Material:
Thin piece of wood or tongue depressor
Pipe cleaner
Band-Aid
Clear contact paper

Cut a thin piece of wood or tongue depressor the shape of a Band-Aid.

Make 2 holes in the middle and make a pipe cleaner ring.

Then stick on a real Band-Aid and cover.

BB

To Readyman Index
Back to Roundtable

Rope ruler

FIRST AID KIM'S GAME

Equipment:
Blanket or tarp;
collection of 10 or more first aid items:
gauze pads,
bandages,
splints, etc.

Also 10 or more items not used in first aid:
penny,
photo,
shoe, etc.

Spread all items on the floor and cover with blanket or tarp. Group teams around blanket, then remove cover for exactly 1 minute. Afterward, teams huddle separately and write down all first aid items they remember.

Scoring: Team with most complete list wins. Subtract 1 point for each non-first aid or absent item listed.

TRC

To Readyman Index
Back to Roundtable

Knot ruler

FIREMAN’S DRAG RELAY

Preparation: neckerchiefs;

participants divided into 2 teams

Two teams — half the members of each team are firemen, the other half are victims and are laying on their backs.

On signal, the first fireman runs up to his victim, ties his wrists together with a neckerchief, and pulls him back to the starting line with the fireman’s drag. He touches off the next fireman, who then rescues his victim. First team to bring in all their victims wins.

BB

To Readyman Index
Back to Roundtable

tree ruler

TWO-MAN CARRY RELAY

Scouts line up facing a single turn-around post located 30 feet from the starting line. Scouts on each team shall be numbered from 1 to 8. On signal, Scouts #1 and 2 will carry Scout #3 with a four-hand seat carry (for conscious patient) up to and around the turn-around post and back to the starting line. Scout #3 will then join with #4 to carry #5 around the course.

Then #5 will join #6 to carry #7 around, and finally #7 will join with #8 and carry #1 around. If at any time a victim touches the ground, the Scouts transporting this victim must stop, re-form their carry, and continue. The first team to make the full circuit with the four victims is the winner.

arrow ruler